FileSys: Move all result description to errors.h

This commit is contained in:
Yuri Kunde Schlesner
2017-05-20 21:41:11 -07:00
parent 3b1f0fea31
commit 92be29adba
10 changed files with 115 additions and 105 deletions

View File

@ -11,6 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/result.h"
#include "core/hle/service/cfg/cfg.h"
@ -411,8 +412,7 @@ ResultCode UpdateConfigNANDSavegame() {
ResultCode FormatConfig() {
ResultCode res = DeleteConfigNANDSaveFile();
// The delete command fails if the file doesn't exist, so we have to check that too
if (!res.IsSuccess() &&
res.description != static_cast<u32>(ErrorDescription::FS_FileNotFound)) {
if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) {
return res;
}
// Delete the old data
@ -535,7 +535,7 @@ ResultCode LoadConfigNANDSaveFile() {
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
// If the archive didn't exist, create the files inside
if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) {
if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
// Format the archive to create the directories
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData,
FileSys::ArchiveFormatInfo(), archive_path);