Settings: add option to enable / disable reactive flushing

This commit is contained in:
Fernando Sahmkow
2023-05-04 02:34:49 +02:00
parent 0f4f18265f
commit 92da86290c
11 changed files with 38 additions and 5 deletions

View File

@ -340,6 +340,10 @@ use_vsync =
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
shader_backend =
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
# 0: Off, 1 (default): On
use_reactive_flushing =
# Whether to allow asynchronous shader building.
# 0 (default): Off, 1: On
use_asynchronous_shaders =