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glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
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@ -67,6 +67,8 @@ struct Profile {
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bool has_gl_precise_bug{};
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/// Ignores SPIR-V ordered vs unordered using GLSL semantics
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bool ignore_nan_fp_comparisons{};
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u32 gl_max_compute_smem_size{};
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};
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} // namespace Shader
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