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general: fix compile for Apple Clang
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@ -125,7 +125,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
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state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
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if (block) {
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state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
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Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] {
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return fence <= state.signaled_fence.load(std::memory_order_relaxed);
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});
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}
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