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video_core: Generate mipmap texture by drawing
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@ -175,6 +175,7 @@ struct Info {
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bool uses_shadow_lod{};
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bool uses_rescaling_uniform{};
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bool uses_cbuf_indirect{};
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bool uses_render_area{};
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IR::Type used_constant_buffer_types{};
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IR::Type used_storage_buffer_types{};
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