shader_recompiler: use float image operations on load/store when required

This commit is contained in:
Liam
2023-12-19 10:55:56 -05:00
parent 3d268b8480
commit 9e9aed41be
10 changed files with 184 additions and 39 deletions

View File

@ -47,12 +47,14 @@ struct ImageBufferDefinition {
Id id;
Id image_type;
u32 count;
bool is_integer;
};
struct ImageDefinition {
Id id;
Id image_type;
u32 count;
bool is_integer;
};
struct UniformDefinitions {