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Handle invalid Log::Level::Count
Add a case of `Log::Level::Count` to all switch statements that dispatch on `Log::Level`. The case simply asserts `false` and notes the invalid log level.
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@ -14,6 +14,7 @@
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/string_util.h"
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@ -82,6 +83,8 @@ void PrintColoredMessage(const Entry& entry) {
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color = FOREGROUND_RED | FOREGROUND_INTENSITY; break;
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case Level::Critical: // Bright magenta
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color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
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case Level::Count:
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ASSERT_MSG(false, "invalid log level"); break;
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}
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SetConsoleTextAttribute(console_handle, color);
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@ -101,6 +104,8 @@ void PrintColoredMessage(const Entry& entry) {
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color = ESC "[1;31m"; break;
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case Level::Critical: // Bright magenta
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color = ESC "[1;35m"; break;
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case Level::Count:
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ASSERT_MSG(false, "invalid log level"); break;
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}
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fputs(color, stderr);
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