glsl: Conditionally add EXT_texture_shadow_lod

This commit is contained in:
ameerj
2021-06-13 19:12:03 -04:00
parent 5e7b2b9661
commit a0d0704aff
3 changed files with 15 additions and 4 deletions

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@ -196,6 +196,7 @@ struct Info {
bool uses_int64_bit_atomics{};
bool uses_global_memory{};
bool uses_atomic_image_u32{};
bool uses_shadow_lod{};
IR::Type used_constant_buffer_types{};
IR::Type used_storage_buffer_types{};