core: Implement multicore support.

This commit is contained in:
bunnei
2018-05-02 22:36:51 -04:00
parent 9776ff9179
commit a434fdcb10
13 changed files with 113 additions and 78 deletions

View File

@ -104,8 +104,15 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;
@ -126,7 +133,11 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::BackingMemory;
final_vma.permissions = VMAPermission::ReadWrite;
@ -184,7 +195,11 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
ASSERT(FindVMA(target)->second.size >= size);
Core::CPU().UnmapMemory(target, size);
auto& system = Core::System::GetInstance();
system.ArmInterface(0).UnmapMemory(target, size);
system.ArmInterface(1).UnmapMemory(target, size);
system.ArmInterface(2).UnmapMemory(target, size);
system.ArmInterface(3).UnmapMemory(target, size);
return RESULT_SUCCESS;
}