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time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
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32
src/core/hle/service/time/interface.cpp
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32
src/core/hle/service/time/interface.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/time/interface.h"
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namespace Service::Time {
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TIME::TIME(std::shared_ptr<Module> time, const char* name)
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: Module::Interface(std::move(time), name) {
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static const FunctionInfo functions[] = {
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{0, &TIME::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
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{1, &TIME::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
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{2, &TIME::GetStandardSteadyClock, "GetStandardSteadyClock"},
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{3, &TIME::GetTimeZoneService, "GetTimeZoneService"},
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{4, &TIME::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
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{5, nullptr, "GetEphemeralNetworkSystemClock"},
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{50, nullptr, "SetStandardSteadyClockInternalOffset"},
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{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
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{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
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{102, nullptr, "GetStandardUserSystemClockInitialYear"},
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{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
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{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
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{400, nullptr, "GetClockSnapshot"},
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{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
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{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
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{501, nullptr, "CalculateSpanBetween"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Service::Time
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