service: refactor server architecture

Converts services to have their own processes
This commit is contained in:
Liam
2023-02-18 16:26:48 -05:00
parent 23151ff498
commit a936972614
140 changed files with 1388 additions and 1138 deletions

View File

@ -32,6 +32,7 @@
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/vi.h"
#include "core/memory.h"
@ -1828,17 +1829,21 @@ void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system);
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
std::make_shared<AppletAE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
std::make_shared<IdleSys>(system)->InstallAsService(service_manager);
std::make_shared<OMM>(system)->InstallAsService(service_manager);
std::make_shared<SPSM>(system)->InstallAsService(service_manager);
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService(
"appletAE", std::make_shared<AppletAE>(nvflinger, message_queue, system));
server_manager->RegisterNamedService(
"appletOE", std::make_shared<AppletOE>(nvflinger, message_queue, system));
server_manager->RegisterNamedService("idle:sys", std::make_shared<IdleSys>(system));
server_manager->RegisterNamedService("omm", std::make_shared<OMM>(system));
server_manager->RegisterNamedService("spsm", std::make_shared<SPSM>(system));
ServerManager::RunServer(std::move(server_manager));
}
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_)