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MacroHLE: Add HLE replacement for base vertex and base instance.
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@ -13,7 +13,7 @@ struct HostTranslateInfo;
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namespace Shader::Optimization {
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void CollectShaderInfoPass(Environment& env, IR::Program& program);
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void ConstantPropagationPass(IR::Program& program);
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void ConstantPropagationPass(Environment& env, IR::Program& program);
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void DeadCodeEliminationPass(IR::Program& program);
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void GlobalMemoryToStorageBufferPass(IR::Program& program);
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void IdentityRemovalPass(IR::Program& program);
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