gpu: Rewrite GPU command list processing with DmaPusher class.

- More accurate impl., fixes Undertale (among other games).
This commit is contained in:
bunnei
2018-11-23 23:20:56 -05:00
parent 852a462df3
commit abea6fa90c
18 changed files with 353 additions and 108 deletions

View File

@ -1080,7 +1080,7 @@ public:
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
void CallMethod(const GPU::MethodCall& method_call);
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;