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kernel: Use Scheduler class for threading.
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@ -483,7 +483,7 @@ static void ExitProcess() {
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g_current_process->status = ProcessStatus::Exited;
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// Stop all the process threads that are currently waiting for objects.
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auto& thread_list = GetThreadList();
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auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
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for (auto& thread : thread_list) {
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if (thread->owner_process != g_current_process)
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continue;
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@ -585,7 +585,7 @@ static void SleepThread(s64 nanoseconds) {
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// Don't attempt to yield execution if there are no available threads to run,
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// this way we avoid a useless reschedule to the idle thread.
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if (nanoseconds == 0 && !HaveReadyThreads())
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if (nanoseconds == 0 && !Core::System::GetInstance().Scheduler().HaveReadyThreads())
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return;
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// Sleep current thread and check for next thread to schedule
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