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settings: remove pessimistic flushing
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@ -227,7 +227,6 @@ void RestoreGlobalState(bool is_powered_on) {
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values.shader_backend.SetGlobal(true);
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values.use_asynchronous_shaders.SetGlobal(true);
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values.use_fast_gpu_time.SetGlobal(true);
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values.use_pessimistic_flushes.SetGlobal(true);
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values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
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values.bg_red.SetGlobal(true);
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values.bg_green.SetGlobal(true);
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@ -461,7 +461,6 @@ struct Values {
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ShaderBackend::SPIRV, "shader_backend"};
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SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
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SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
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SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
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SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
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"use_vulkan_driver_pipeline_cache"};
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