Merge pull request #6099 from bunnei/derive-mem

Kernel Rework: Derive memory regions from board layout.
This commit is contained in:
bunnei
2021-04-10 00:02:52 -07:00
committed by GitHub
26 changed files with 2144 additions and 178 deletions

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@ -2,19 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include <atomic>
#include "common/common_types.h"
#include "common/spin_lock.h"
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_priority_queue.h"
#include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/k_scoped_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
namespace Common {
class Fiber;
@ -195,7 +192,7 @@ private:
u64 last_context_switch_time{};
const s32 core_id;
Common::SpinLock guard{};
KSpinLock guard{};
};
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {