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spirv: Initial bindings support
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@ -8,6 +8,7 @@
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/function.h"
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#include "shader_recompiler/frontend/ir/program.h"
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namespace Shader::Optimization {
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@ -18,9 +19,10 @@ void PostOrderInvoke(Func&& func, IR::Function& function) {
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}
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}
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void CollectShaderInfoPass(IR::Program& program);
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void ConstantPropagationPass(IR::Block& block);
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void DeadCodeEliminationPass(IR::Block& block);
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void GlobalMemoryToStorageBufferPass(IR::Block& block);
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void GlobalMemoryToStorageBufferPass(IR::Program& program);
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void IdentityRemovalPass(IR::Function& function);
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void SsaRewritePass(std::span<IR::Block* const> post_order_blocks);
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void VerificationPass(const IR::Function& function);
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