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https://github.com/yuzu-emu/yuzu.git
synced 2025-06-13 22:17:59 -05:00
rebase, fix name shadowing, more const
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@ -134,10 +134,10 @@ void Vic::Execute() {
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// Populate luma buffer
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for (std::size_t y = 0; y < surface_height - 1; ++y) {
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std::size_t src = y * stride;
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std::size_t dst = y * aligned_width;
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const std::size_t src = y * stride;
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const std::size_t dst = y * aligned_width;
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std::size_t size = surface_width;
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const std::size_t size = surface_width;
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for (std::size_t offset = 0; offset < size; ++offset) {
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luma_buffer[dst + offset] = luma_ptr[src + offset];
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@ -148,8 +148,8 @@ void Vic::Execute() {
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// Populate chroma buffer from both channels with interleaving.
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for (std::size_t y = 0; y < half_height; ++y) {
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std::size_t src = y * half_stride;
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std::size_t dst = y * aligned_width;
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const std::size_t src = y * half_stride;
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const std::size_t dst = y * aligned_width;
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for (std::size_t x = 0; x < half_width; ++x) {
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chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
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