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shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
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@ -197,6 +197,7 @@ OPCODE(FPTrunc16, F16, F16,
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OPCODE(FPTrunc32, F32, F32, )
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OPCODE(FPTrunc64, F64, F64, )
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<<<<<<< HEAD
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OPCODE(FPOrdEqual16, U1, F16, F16, )
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OPCODE(FPOrdEqual32, U1, F32, F32, )
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OPCODE(FPOrdEqual64, U1, F64, F64, )
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@ -233,6 +234,7 @@ OPCODE(FPOrdGreaterThanEqual64, U1, F64,
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OPCODE(FPUnordGreaterThanEqual16, U1, F16, F16, )
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OPCODE(FPUnordGreaterThanEqual32, U1, F32, F32, )
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OPCODE(FPUnordGreaterThanEqual64, U1, F64, F64, )
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OPCODE(FPIsNan32, U1, F32, )
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// Integer operations
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OPCODE(IAdd32, U32, U32, U32, )
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