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shader: Address Feedback
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@ -510,7 +510,8 @@ void EmitContext::DefineOutputs(const Info& info) {
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const Id type{TypeArray(F32[1], Constant(U32[1], 8U))};
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clip_distances = DefineOutput(*this, type, spv::BuiltIn::ClipDistance);
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}
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if (info.stores_viewport_index && !ignore_viewport_layer) {
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if (info.stores_viewport_index &&
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(profile.support_viewport_index_layer_non_geometry || stage == Shader::Stage::Geometry)) {
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if (stage == Stage::Fragment) {
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throw NotImplementedException("Storing ViewportIndex in Fragment stage");
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}
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