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FileSys: Clean up according to the coding style, and remove redundant namespaced names.
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@ -23,15 +23,15 @@ std::unique_ptr<FileBackend> DiskArchive::OpenFile(const Path& path, const Mode
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return std::unique_ptr<FileBackend>(file);
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}
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bool DiskArchive::DeleteFile(const FileSys::Path& path) const {
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bool DiskArchive::DeleteFile(const Path& path) const {
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return FileUtil::Delete(GetMountPoint() + path.AsString());
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}
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bool DiskArchive::RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
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bool DiskArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
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return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
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}
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bool DiskArchive::DeleteDirectory(const FileSys::Path& path) const {
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bool DiskArchive::DeleteDirectory(const Path& path) const {
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return FileUtil::DeleteDir(GetMountPoint() + path.AsString());
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}
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@ -60,7 +60,7 @@ bool DiskArchive::CreateDirectory(const Path& path) const {
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return FileUtil::CreateDir(GetMountPoint() + path.AsString());
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}
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bool DiskArchive::RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
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bool DiskArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
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}
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@ -85,7 +85,7 @@ DiskFile::DiskFile(const DiskArchive* archive, const Path& path, const Mode mode
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bool DiskFile::Open() {
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if (!mode.create_flag && !FileUtil::Exists(path)) {
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LOG_ERROR(Service_FS, "Non-existing file %s can<EFBFBD>t be open without mode create.", path.c_str());
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LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.", path.c_str());
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return false;
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}
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