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glsl: Fix IADD CC
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@ -227,7 +227,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
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ctx.header += "void main(){\n";
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DefineVariables(ctx, ctx.header);
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if (ctx.uses_cc_carry) {
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ctx.header += "uint carry;";
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ctx.header += "uint carry;uint iadd_op_b;";
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}
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if (program.info.uses_subgroup_shuffles) {
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ctx.header += "bool shfl_in_bounds;";
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