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core: Make use of [[nodiscard]] with the System class
Given this is a central class, we should flag cases where the return value of some functions not being used is likely a bug.
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@ -256,11 +256,11 @@ int main(int argc, char** argv) {
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system.GPU().Start();
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system.Run();
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void(system.Run());
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while (!finished) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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system.Pause();
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void(system.Pause());
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detached_tasks.WaitForAllTasks();
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return return_value;
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