texture_cache: Handle uncontinuous surfaces.

This commit is contained in:
Fernando Sahmkow
2019-05-21 11:24:20 -04:00
committed by ReinUsesLisp
parent e60ed2bb3e
commit bdf9faab33
4 changed files with 82 additions and 21 deletions

View File

@ -202,11 +202,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
}
bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
const GPUVAddr end = start + size;
const std::size_t inner_size = size - 1;
const GPUVAddr end = start + inner_size;
const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
return range == size;
return range == inner_size;
}
void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {