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texture_cache: Handle uncontinuous surfaces.
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committed by
ReinUsesLisp
parent
e60ed2bb3e
commit
bdf9faab33
@ -202,11 +202,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
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}
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bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
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const GPUVAddr end = start + size;
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const std::size_t inner_size = size - 1;
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const GPUVAddr end = start + inner_size;
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const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
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const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
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const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
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return range == size;
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return range == inner_size;
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}
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void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
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