mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-14 13:07:56 -05:00
SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
This commit is contained in:
33
src/core/file_sys/archive_systemsavedata.cpp
Normal file
33
src/core/file_sys/archive_systemsavedata.cpp
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "core/file_sys/archive_systemsavedata.h"
|
||||
#include "core/file_sys/disk_archive.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// FileSys namespace
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point)
|
||||
: DiskArchive(mount_point) {
|
||||
LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
|
||||
}
|
||||
|
||||
bool Archive_SystemSaveData::Initialize() {
|
||||
if (!FileUtil::CreateFullPath(mount_point)) {
|
||||
LOG_ERROR(Service_FS, "Unable to create SystemSaveData path.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
Reference in New Issue
Block a user