core_timing: Make TimedCallback take std::chrono::nanoseconds

Enforces our desired time units directly with a concrete type.
This commit is contained in:
Lioncash
2020-07-15 19:14:21 -04:00
parent 8b50c660df
commit bef1844a51
16 changed files with 62 additions and 58 deletions

View File

@ -66,13 +66,13 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
composition_event =
Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 ns_late) {
composition_event = Core::Timing::CreateEvent(
"ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) {
Lock();
Compose();
const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
const auto ticks_delta = ticks - std::chrono::nanoseconds{ns_late};
const auto ticks_delta = ticks - ns_late;
const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);