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nvdec: Tidy up header includes
Prevents a few unnecessary inclusions.
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@ -4,8 +4,8 @@
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "video_core/command_classes/codecs/codec.h"
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@ -23,7 +23,7 @@ public:
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~Nvdec();
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/// Writes the method into the state, Invoke Execute() if encountered
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void ProcessMethod(Nvdec::Method method, const std::vector<u32>& arguments);
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void ProcessMethod(Method method, const std::vector<u32>& arguments);
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/// Return most recently decoded frame
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AVFrame* GetFrame();
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@ -34,6 +34,6 @@ private:
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void Execute();
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GPU& gpu;
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std::unique_ptr<Tegra::Codec> codec;
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std::unique_ptr<Codec> codec;
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};
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} // namespace Tegra
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