nvdec: Tidy up header includes

Prevents a few unnecessary inclusions.
This commit is contained in:
Lioncash
2020-10-27 02:09:17 -04:00
parent d33399e1f4
commit c04203b786
13 changed files with 59 additions and 62 deletions

View File

@ -4,8 +4,8 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/command_classes/codecs/codec.h"
@ -23,7 +23,7 @@ public:
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Nvdec::Method method, const std::vector<u32>& arguments);
void ProcessMethod(Method method, const std::vector<u32>& arguments);
/// Return most recently decoded frame
AVFrame* GetFrame();
@ -34,6 +34,6 @@ private:
void Execute();
GPU& gpu;
std::unique_ptr<Tegra::Codec> codec;
std::unique_ptr<Codec> codec;
};
} // namespace Tegra