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synced 2025-06-12 23:38:47 -05:00
hle: kernel: thread: Remove unused "Running" state.
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@ -88,10 +88,6 @@ void Thread::ResumeFromWait() {
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// before actually resuming. We can ignore subsequent wakeups if the thread status has
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// already been set to ThreadStatus::Ready.
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return;
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case ThreadStatus::Running:
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DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
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return;
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case ThreadStatus::Dead:
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// This should never happen, as threads must complete before being stopped.
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DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
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@ -260,7 +256,6 @@ void Thread::SetStatus(ThreadStatus new_status) {
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switch (new_status) {
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case ThreadStatus::Ready:
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case ThreadStatus::Running:
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SetSchedulingStatus(ThreadSchedStatus::Runnable);
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break;
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case ThreadStatus::Dormant:
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@ -72,7 +72,6 @@ enum ThreadProcessorId : s32 {
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};
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enum class ThreadStatus {
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Running, ///< Currently running
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Ready, ///< Ready to run
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Paused, ///< Paused by SetThreadActivity or debug
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WaitHLEEvent, ///< Waiting for hle event to finish
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