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Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
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@ -84,6 +84,7 @@ public:
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void GetTimeZoneService(Kernel::HLERequestContext& ctx);
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void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
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void GetClockSnapshot(Kernel::HLERequestContext& ctx);
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void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
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protected:
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std::shared_ptr<Module> time;
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