GPU: Implemented the R11FG11FB10F texture and rendertarget formats.

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Subv
2018-06-05 21:57:16 -05:00
parent 14afc704d4
commit c531a92eda
4 changed files with 30 additions and 11 deletions

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@ -19,6 +19,7 @@ enum class RenderTargetFormat : u32 {
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
R11G11B10_FLOAT = 0xE0,
};
/// Returns the number of bytes per pixel of each rendertarget format.