rasterizer: Drop unused handler.

This virtual function is called in a very hot spot, and it does nothing.

If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer.
This commit is contained in:
Markus Wick
2018-09-06 14:51:24 +02:00
parent ac959799e4
commit c560043581
4 changed files with 0 additions and 8 deletions

View File

@ -20,9 +20,6 @@ public:
/// Clear the current framebuffer
virtual void Clear() = 0;
/// Notify rasterizer that the specified Maxwell register has been changed
virtual void NotifyMaxwellRegisterChanged(u32 method) = 0;
/// Notify rasterizer that all caches should be flushed to Switch memory
virtual void FlushAll() = 0;