audio: rewrite IAudioDevice

This commit is contained in:
Liam
2024-02-20 21:17:59 -05:00
parent ea4703cb31
commit c575a85233
8 changed files with 128 additions and 127 deletions

View File

@ -36,8 +36,7 @@ AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id
: output_sink{system.AudioCore().GetOutputSink()},
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) const {
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
std::span<const AudioDeviceName> names{};
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
@ -46,19 +45,18 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
names = device_names;
}
const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
const u32 out_count{static_cast<u32>(std::min(out_buffer.size(), names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(names[i]);
out_buffer[i] = names[i];
}
return out_count;
}
u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) const {
const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
const u32 out_count{static_cast<u32>(std::min(out_buffer.size(), output_device_names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(output_device_names[i]);
out_buffer[i] = output_device_names[i];
}
return out_count;
}

View File

@ -36,20 +36,18 @@ public:
* Get a list of the available output devices.
*
* @param out_buffer - Output buffer to write the available device names.
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
u32 ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const;
/**
* Get a list of the available output devices.
* Different to above somehow...
*
* @param out_buffer - Output buffer to write the available device names.
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
u32 ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const;
/**
* Set the volume of all streams in the backend sink.