mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-26 16:57:55 -05:00
input_common: touch: Rewrite touch driver to support multiple touch points
This commit is contained in:
@ -3,41 +3,65 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "input_common/input_engine.h"
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
/**
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
* A touch device factory representing a touch screen. It receives touch events and forward them
|
||||
* to all touch devices it created.
|
||||
*/
|
||||
class TouchScreen final : public InputEngine {
|
||||
public:
|
||||
explicit TouchScreen(std::string input_engine_);
|
||||
|
||||
/**
|
||||
* Signals that mouse has moved.
|
||||
* @param x the x-coordinate of the cursor
|
||||
* @param y the y-coordinate of the cursor
|
||||
* @param center_x the x-coordinate of the middle of the screen
|
||||
* @param center_y the y-coordinate of the middle of the screen
|
||||
* Signals that touch has moved and marks this touch point as active
|
||||
* @param x new horizontal position
|
||||
* @param y new vertical position
|
||||
* @param finger_id of the touch point to be updated
|
||||
*/
|
||||
void TouchMoved(float x, float y, std::size_t finger);
|
||||
void TouchMoved(float x, float y, std::size_t finger_id);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to pressed
|
||||
* @param key_code the code of the key to press
|
||||
* Signals and creates a new touch point with this finger id
|
||||
* @param x starting horizontal position
|
||||
* @param y starting vertical position
|
||||
* @param finger_id to be assigned to the new touch point
|
||||
*/
|
||||
void TouchPressed(float x, float y, std::size_t finger);
|
||||
void TouchPressed(float x, float y, std::size_t finger_id);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to released
|
||||
* @param key_code the code of the key to release
|
||||
* Signals and resets the touch point related to the this finger id
|
||||
* @param finger_id to be released
|
||||
*/
|
||||
void TouchReleased(std::size_t finger);
|
||||
void TouchReleased(std::size_t finger_id);
|
||||
|
||||
/// Resets the active flag for each touch point
|
||||
void ClearActiveFlag();
|
||||
|
||||
/// Releases all touch that haven't been marked as active
|
||||
void ReleaseInactiveTouch();
|
||||
|
||||
/// Resets all inputs to their initial value
|
||||
void ReleaseAllTouch();
|
||||
|
||||
private:
|
||||
static constexpr std::size_t MAX_FINGER_COUNT = 16;
|
||||
|
||||
struct TouchStatus {
|
||||
std::size_t finger_id{};
|
||||
bool is_enabled{};
|
||||
bool is_active{};
|
||||
};
|
||||
|
||||
std::optional<std::size_t> GetIndexFromFingerId(std::size_t finger_id) const;
|
||||
|
||||
std::optional<std::size_t> GetNextFreeIndex() const;
|
||||
|
||||
std::array<TouchStatus, MAX_FINGER_COUNT> fingers{};
|
||||
};
|
||||
|
||||
} // namespace InputCommon
|
||||
|
Reference in New Issue
Block a user