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Add SL SR vectors, change dual joycon view, add missing raw data from keyboard/mouse
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@ -139,6 +139,10 @@ public:
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static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
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}
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Input::AnalogProperties GetAnalogProperties() const override {
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return {modifier_scale, 1.0f, 0.5f};
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}
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bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
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switch (direction) {
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case Input::AnalogDirection::RIGHT:
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