Reaper: Change memory restrictions on TC depending on host memory on VK.

This commit is contained in:
Fernando Sahmkow
2021-06-17 00:29:48 +02:00
parent 0dd98842bf
commit ca6f47c686
10 changed files with 90 additions and 41 deletions

View File

@ -106,6 +106,8 @@ public:
void TickFrame();
void RunGarbageCollector();
void WriteMemory(VAddr cpu_addr, u64 size);
void CachedWriteMemory(VAddr cpu_addr, u64 size);
@ -350,29 +352,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
}
template <class P>
void BufferCache<P>::TickFrame() {
const bool enabled_gc = Settings::values.use_caches_gc.GetValue();
SCOPE_EXIT({
++frame_tick;
delayed_destruction_ring.Tick();
});
// Calculate hits and shots and move hit bits to the right
const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end());
const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end());
std::copy_n(uniform_cache_hits.begin(), uniform_cache_hits.size() - 1,
uniform_cache_hits.begin() + 1);
std::copy_n(uniform_cache_shots.begin(), uniform_cache_shots.size() - 1,
uniform_cache_shots.begin() + 1);
uniform_cache_hits[0] = 0;
uniform_cache_shots[0] = 0;
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
const bool activate_gc = enabled_gc && total_used_memory >= EXPECTED_MEMORY;
if (!activate_gc) {
return;
}
void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
@ -392,6 +372,28 @@ void BufferCache<P>::TickFrame() {
}
}
template <class P>
void BufferCache<P>::TickFrame() {
// Calculate hits and shots and move hit bits to the right
const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end());
const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end());
std::copy_n(uniform_cache_hits.begin(), uniform_cache_hits.size() - 1,
uniform_cache_hits.begin() + 1);
std::copy_n(uniform_cache_shots.begin(), uniform_cache_shots.size() - 1,
uniform_cache_shots.begin() + 1);
uniform_cache_hits[0] = 0;
uniform_cache_shots[0] = 0;
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
delayed_destruction_ring.Tick();
}
template <class P>
void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {