SVC: Add GetCurrentProcessorNumber32, CreateTransferMemory32, SetMemoryAttribute32

This commit is contained in:
Fernando Sahmkow
2020-06-18 20:33:04 -04:00
parent b8df61c642
commit ce350e7ce0
2 changed files with 39 additions and 6 deletions

View File

@ -357,6 +357,12 @@ void SvcWrap32(Core::System& system) {
func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2)).raw);
}
// Used by GetCurrentProcessorNumber32
template <u32 func(Core::System&)>
void SvcWrap32(Core::System& system) {
FuncReturn(system, func(system));
}
// Used by GetInfo32
template <ResultCode func(Core::System&, u32*, u32*, u32, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
@ -423,6 +429,16 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
}
// Used by CreateTransferMemory32
template <ResultCode func(Core::System&, Handle*, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
Handle handle = 0;
const u32 retval =
func(system, &handle, Param32(system, 1), Param32(system, 2), Param32(system, 3)).raw;
system.CurrentArmInterface().SetReg(1, handle);
FuncReturn(system, retval);
}
// Used by WaitSynchronization32
template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)>
void SvcWrap32(Core::System& system) {