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kernel/process: Make data member variables private
Makes the public interface consistent in terms of how accesses are done on a process object. It also makes it slightly nicer to reason about the logic of the process class, as we don't want to expose everything to external code.
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@ -51,7 +51,7 @@ enum class FatalType : u32 {
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};
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static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
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const auto title_id = Core::CurrentProcess()->program_id;
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const auto title_id = Core::CurrentProcess()->GetTitleID();
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std::string crash_report =
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fmt::format("Yuzu {}-{} crash report\n"
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"Title ID: {:016x}\n"
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