service: hid: Create appropriate hid resources

This commit is contained in:
Narr the Reg
2023-11-17 11:46:26 -06:00
committed by german77
parent 8da5bd27e9
commit cff2d0e19e
36 changed files with 1634 additions and 1424 deletions

View File

@ -8,6 +8,7 @@
#include "common/thread.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/input_converter.h"
#include "core/hle/service/hid/hid_util.h"
namespace Core::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
@ -82,7 +83,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde
}
void EmulatedController::ReloadFromSettings() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
for (std::size_t index = 0; index < player.buttons.size(); ++index) {
@ -118,7 +119,7 @@ void EmulatedController::ReloadFromSettings() {
}
void EmulatedController::ReloadColorsFromSettings() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
// Avoid updating colors if overridden by physical controller
@ -215,7 +216,7 @@ void EmulatedController::LoadDevices() {
}
void EmulatedController::LoadTASParams() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
Common::ParamPackage common_params{};
common_params.Set("engine", "tas");
common_params.Set("port", static_cast<int>(player_index));
@ -264,7 +265,7 @@ void EmulatedController::LoadTASParams() {
}
void EmulatedController::LoadVirtualGamepadParams() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
Common::ParamPackage common_params{};
common_params.Set("engine", "virtual_gamepad");
common_params.Set("port", static_cast<int>(player_index));
@ -615,7 +616,7 @@ bool EmulatedController::IsConfiguring() const {
}
void EmulatedController::SaveCurrentConfig() {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
auto& player = Settings::values.players.GetValue()[player_index];
player.connected = is_connected;
player.controller_type = MapNPadToSettingsType(npad_type);
@ -1212,7 +1213,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
if (!output_devices[device_index]) {
return false;
}
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
@ -1238,7 +1239,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
}
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
const auto player_index = NpadIdTypeToIndex(npad_id_type);
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (!player.vibration_enabled) {
@ -1648,7 +1649,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
}
if (is_connected) {
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
NpadIdTypeToIndex(npad_id_type));
Service::HID::NpadIdTypeToIndex(npad_id_type));
}
npad_type = npad_type_;
}

View File

@ -6,6 +6,7 @@
#include "core/hid/emulated_controller.h"
#include "core/hid/emulated_devices.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/hid/hid_util.h"
namespace Core::HID {
@ -98,11 +99,11 @@ const EmulatedDevices* HIDCore::GetEmulatedDevices() const {
}
EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) {
return GetEmulatedController(IndexToNpadIdType(index));
return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
}
const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const {
return GetEmulatedController(IndexToNpadIdType(index));
return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
}
void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {

View File

@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "common/point.h"
#include "common/uuid.h"
#include "common/vector_math.h"
namespace Core::HID {
@ -598,6 +599,29 @@ struct SixAxisSensorIcInformation {
static_assert(sizeof(SixAxisSensorIcInformation) == 0xC8,
"SixAxisSensorIcInformation is an invalid size");
// This is nn::hid::SixAxisSensorAttribute
struct SixAxisSensorAttribute {
union {
u32 raw{};
BitField<0, 1, u32> is_connected;
BitField<1, 1, u32> is_interpolated;
};
};
static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size");
// This is nn::hid::SixAxisSensorState
struct SixAxisSensorState {
s64 delta_time{};
s64 sampling_number{};
Common::Vec3f accel{};
Common::Vec3f gyro{};
Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{};
SixAxisSensorAttribute attribute{};
INSERT_PADDING_BYTES(4); // Reserved
};
static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
// This is nn::hid::VibrationDeviceHandle
struct VibrationDeviceHandle {
NpadStyleIndex npad_type{NpadStyleIndex::None};
@ -708,60 +732,4 @@ struct UniquePadId {
};
static_assert(sizeof(UniquePadId) == 0x8, "UniquePadId is an invalid size");
/// Converts a NpadIdType to an array index.
constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) {
switch (npad_id_type) {
case NpadIdType::Player1:
return 0;
case NpadIdType::Player2:
return 1;
case NpadIdType::Player3:
return 2;
case NpadIdType::Player4:
return 3;
case NpadIdType::Player5:
return 4;
case NpadIdType::Player6:
return 5;
case NpadIdType::Player7:
return 6;
case NpadIdType::Player8:
return 7;
case NpadIdType::Handheld:
return 8;
case NpadIdType::Other:
return 9;
default:
return 0;
}
}
/// Converts an array index to a NpadIdType
constexpr NpadIdType IndexToNpadIdType(size_t index) {
switch (index) {
case 0:
return NpadIdType::Player1;
case 1:
return NpadIdType::Player2;
case 2:
return NpadIdType::Player3;
case 3:
return NpadIdType::Player4;
case 4:
return NpadIdType::Player5;
case 5:
return NpadIdType::Player6;
case 6:
return NpadIdType::Player7;
case 7:
return NpadIdType::Player8;
case 8:
return NpadIdType::Handheld;
case 9:
return NpadIdType::Other;
default:
return NpadIdType::Invalid;
}
}
} // namespace Core::HID

View File

@ -13,14 +13,14 @@ InputInterpreter::InputInterpreter(Core::System& system)
: npad{system.ServiceManager()
.GetService<Service::HID::IHidServer>("hid")
->GetResourceManager()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {
->GetNpad()} {
ResetButtonStates();
}
InputInterpreter::~InputInterpreter() = default;
void InputInterpreter::PollInput() {
const auto button_state = npad.GetAndResetPressState();
const auto button_state = npad->GetAndResetPressState();
previous_index = current_index;
current_index = (current_index + 1) % button_states.size();

View File

@ -16,7 +16,7 @@ enum class NpadButton : u64;
}
namespace Service::HID {
class Controller_NPad;
class NPad;
}
/**
@ -101,7 +101,7 @@ public:
}
private:
Service::HID::Controller_NPad& npad;
std::shared_ptr<Service::HID::NPad> npad;
/// Stores 9 consecutive button states polled from HID.
std::array<Core::HID::NpadButton, 9> button_states{};