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synced 2025-06-19 01:07:57 -05:00
Move "&" to their proper place, add missing includes and make some properly relative.
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@ -1,5 +1,8 @@
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#pragma once
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#include <iterator>
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#include <algorithm>
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#include "video_core/pica.h"
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#include "video_core/shader/shader.h"
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@ -34,8 +37,8 @@ public:
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class VertexLoader {
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public:
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void Setup(const Pica::Regs ®s);
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void LoadVertex(int index, int vertex, Shader::InputVertex &input, MemoryAccesses &memory_accesses);
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void Setup(const Pica::Regs& regs);
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void LoadVertex(int index, int vertex, Shader::InputVertex& input, MemoryAccesses& memory_accesses);
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u32 GetPhysicalBaseAddress() const { return base_address; }
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int GetNumTotalAttributes() const { return num_total_attributes; }
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