set: Fixed GetAvailableLanguageCodes() to follow the max_entries

Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))

0x88 = 17(languages) * 8
0x78 = 15(languages) * 8

GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
This commit is contained in:
tech4me
2018-08-25 22:43:17 -07:00
parent be2f1eabd7
commit d26a46feed
2 changed files with 45 additions and 8 deletions

View File

@ -38,7 +38,9 @@ public:
private:
void GetLanguageCode(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Set