gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.

This commit is contained in:
bunnei
2018-06-15 19:40:34 -04:00
parent fb5bd0920d
commit d383043e07
2 changed files with 43 additions and 14 deletions

View File

@ -343,7 +343,8 @@ union Instruction {
} iset;
union {
BitField<10, 2, Register::Size> size;
BitField<8, 2, Register::Size> dest_size;
BitField<10, 2, Register::Size> src_size;
BitField<12, 1, u64> is_output_signed;
BitField<13, 1, u64> is_input_signed;
BitField<41, 2, u64> selector;