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glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
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@ -51,6 +51,7 @@ add_library(shader_recompiler STATIC
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backend/spirv/emit_spirv_warp.cpp
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environment.h
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exception.h
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frontend/ir/abstract_syntax_list.h
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frontend/ir/attribute.cpp
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frontend/ir/attribute.h
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frontend/ir/basic_block.cpp
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