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https://github.com/yuzu-emu/yuzu.git
synced 2025-06-13 21:17:57 -05:00
Smooth out the DSP callback by adding a 5ms wait time limit
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@ -27,7 +27,7 @@ bool SystemManager::InitializeUnsafe() {
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if (!active) {
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if (adsp.Start()) {
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active = true;
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thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
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thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); });
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}
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}
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@ -39,8 +39,7 @@ void SystemManager::Stop() {
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return;
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}
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active = false;
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update.store(true);
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update.notify_all();
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thread.request_stop();
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thread.join();
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adsp.Stop();
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}
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@ -85,12 +84,12 @@ bool SystemManager::Remove(System& system_) {
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return true;
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}
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void SystemManager::ThreadFunc() {
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void SystemManager::ThreadFunc(std::stop_token stop_token) {
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static constexpr char name[]{"AudioRenderSystemManager"};
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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while (active) {
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while (active && !stop_token.stop_requested()) {
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{
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std::scoped_lock l{mutex1};
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