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OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
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@ -586,14 +586,22 @@ void Maxwell3D::ProcessQueryCondition() {
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}
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void Maxwell3D::ProcessCounterReset() {
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switch (regs.clear_report_value) {
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case Regs::ClearReport::ZPassPixelCount:
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rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64);
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break;
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default:
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LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
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break;
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}
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const auto query_type = [clear_report = regs.clear_report_value]() {
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switch (clear_report) {
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case Tegra::Engines::Maxwell3D::Regs::ClearReport::ZPassPixelCount:
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return VideoCommon::QueryType::ZPassPixelCount64;
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case Tegra::Engines::Maxwell3D::Regs::ClearReport::StreamingPrimitivesSucceeded:
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return VideoCommon::QueryType::StreamingPrimitivesSucceeded;
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case Tegra::Engines::Maxwell3D::Regs::ClearReport::PrimitivesGenerated:
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return VideoCommon::QueryType::PrimitivesGenerated;
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case Tegra::Engines::Maxwell3D::Regs::ClearReport::VtgPrimitivesOut:
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return VideoCommon::QueryType::VtgPrimitivesOut;
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default:
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LOG_DEBUG(HW_GPU, "Unimplemented counter reset={}", clear_report);
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return VideoCommon::QueryType::Payload;
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}
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}();
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rasterizer->ResetCounter(query_type);
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}
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void Maxwell3D::ProcessSyncPoint() {
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