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thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't happen. It also makes it easier to catch mistakes at compile time.
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@ -38,9 +38,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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for (const auto& thread : waiting_threads) {
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// The list of waiting threads must not contain threads that are not waiting to be awakened.
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ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
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thread->status == THREADSTATUS_WAIT_HLE_EVENT,
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ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
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thread->status == ThreadStatus::WaitSynchAll ||
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thread->status == ThreadStatus::WaitHLEEvent,
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"Inconsistent thread statuses in waiting_threads");
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if (thread->current_priority >= candidate_priority)
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@ -49,10 +49,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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if (ShouldWait(thread.get()))
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continue;
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// A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
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// in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
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// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
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// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
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bool ready_to_run = true;
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if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
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if (thread->status == ThreadStatus::WaitSynchAll) {
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ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
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[&thread](const SharedPtr<WaitObject>& object) {
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return object->ShouldWait(thread.get());
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