shader_decode: Implement HFMA2

This commit is contained in:
ReinUsesLisp
2018-12-23 02:26:35 -03:00
parent d6f76307fe
commit dd91650aaf
4 changed files with 60 additions and 5 deletions

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@ -110,6 +110,7 @@ enum class OperationCode {
HAdd, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
HMul, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
HFma, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
HAbsolute, /// (f16vec2 a) -> f16vec2
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
HMergeF32, /// (f16vec2 src) -> float