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https://github.com/yuzu-emu/yuzu.git
synced 2025-06-11 10:07:58 -05:00
CFG: Update the cfg service to be like other integrated services
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@ -6,8 +6,11 @@
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "common/file_util.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/file_backend.h"
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#include "core/settings.h"
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#include "core/hle/service/cfg/cfg.h"
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#include "core/hle/service/cfg/cfg_i.h"
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#include "core/hle/service/cfg/cfg_s.h"
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@ -23,7 +26,7 @@ const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
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const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
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const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
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const char CONSOLE_USERNAME[0x14] = "CITRA";
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/// This will be initialized in CFGInit, and will be used when creating the block
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/// This will be initialized in Init, and will be used when creating the block
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UsernameBlock CONSOLE_USERNAME_BLOCK;
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/// TODO(Subv): Find out what this actually is
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const u8 SOUND_OUTPUT_MODE = 2;
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@ -47,6 +50,140 @@ static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
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static Service::FS::ArchiveHandle cfg_system_save_data_archive;
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static const std::vector<u8> cfg_system_savedata_id = { 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00 };
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void GetCountryCodeString(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 country_code_id = cmd_buff[1];
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if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) {
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LOG_ERROR(Service_CFG, "requested country code id=%d is invalid", country_code_id);
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cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw;
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return;
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}
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cmd_buff[1] = 0;
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cmd_buff[2] = country_codes[country_code_id];
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}
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void GetCountryCodeID(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u16 country_code = cmd_buff[1];
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u16 country_code_id = 0;
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// The following algorithm will fail if the first country code isn't 0.
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DEBUG_ASSERT(country_codes[0] == 0);
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for (u16 id = 0; id < country_codes.size(); ++id) {
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if (country_codes[id] == country_code) {
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country_code_id = id;
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break;
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}
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}
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if (0 == country_code_id) {
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LOG_ERROR(Service_CFG, "requested country code name=%c%c is invalid", country_code & 0xff, country_code >> 8);
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cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw;
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cmd_buff[2] = 0xFFFF;
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return;
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}
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cmd_buff[1] = 0;
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cmd_buff[2] = country_code_id;
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}
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void SecureInfoGetRegion(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = Settings::values.region_value;
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}
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void GenHashConsoleUnique(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 app_id_salt = cmd_buff[1];
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = 0x33646D6F ^ (app_id_salt & 0xFFFFF); // 3dmoo hash
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cmd_buff[3] = 0x6F534841 ^ (app_id_salt & 0xFFFFF);
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LOG_WARNING(Service_CFG, "(STUBBED) called app_id_salt=0x%X", app_id_salt);
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}
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void GetRegionCanadaUSA(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = RESULT_SUCCESS.raw;
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u8 canada_or_usa = 1;
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if (canada_or_usa == Settings::values.region_value) {
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cmd_buff[2] = 1;
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} else {
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cmd_buff[2] = 0;
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}
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}
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void GetSystemModel(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 data;
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// TODO(Subv): Find out the correct error codes
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cmd_buff[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
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reinterpret_cast<u8*>(&data)).raw;
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cmd_buff[2] = data & 0xFF;
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}
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void GetModelNintendo2DS(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 data;
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// TODO(Subv): Find out the correct error codes
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cmd_buff[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
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reinterpret_cast<u8*>(&data)).raw;
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u8 model = data & 0xFF;
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if (model == Service::CFG::NINTENDO_2DS)
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cmd_buff[2] = 0;
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else
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cmd_buff[2] = 1;
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}
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void GetConfigInfoBlk2(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 size = cmd_buff[1];
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u32 block_id = cmd_buff[2];
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u8* data_pointer = Memory::GetPointer(cmd_buff[4]);
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if (data_pointer == nullptr) {
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cmd_buff[1] = -1; // TODO(Subv): Find the right error code
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return;
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}
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cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw;
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}
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void GetConfigInfoBlk8(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 size = cmd_buff[1];
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u32 block_id = cmd_buff[2];
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u8* data_pointer = Memory::GetPointer(cmd_buff[4]);
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if (data_pointer == nullptr) {
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cmd_buff[1] = -1; // TODO(Subv): Find the right error code
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return;
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}
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cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data_pointer).raw;
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}
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void UpdateConfigNANDSavegame(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
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}
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void FormatConfig(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = Service::CFG::FormatConfig().raw;
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}
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ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
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// Read the header
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SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
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