mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-13 20:38:26 -05:00
glsl: Implement FCMP
This commit is contained in:
@ -25,6 +25,18 @@ std::string Representation(Id id) {
|
||||
}
|
||||
|
||||
std::string FormatFloat(std::string_view value, IR::Type type) {
|
||||
// TODO: Confirm FP64 nan/inf
|
||||
if (type == IR::Type::F32) {
|
||||
if (value == "nan") {
|
||||
return "uintBitsToFloat(0x7fc00000)";
|
||||
}
|
||||
if (value == "inf") {
|
||||
return "uintBitsToFloat(0x7f800000)";
|
||||
}
|
||||
if (value == "-inf") {
|
||||
return "uintBitsToFloat(0xff800000)";
|
||||
}
|
||||
}
|
||||
const bool needs_dot = value.find_first_of('.') == std::string_view::npos;
|
||||
const bool needs_suffix = !value.ends_with('f');
|
||||
const auto suffix = type == IR::Type::F32 ? "f" : "lf";
|
||||
|
Reference in New Issue
Block a user