shader: FMUL, select, RRO, and MUFU fixes

This commit is contained in:
ReinUsesLisp
2021-02-22 22:59:16 -03:00
committed by ameerj
parent 18a766b362
commit e44752ddc8
18 changed files with 507 additions and 119 deletions

View File

@ -330,7 +330,7 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return FoldBitCast<u32, f32>(inst, IR::Opcode::BitCastF32U32);
case IR::Opcode::IAdd64:
return FoldAdd<u64>(block, inst);
case IR::Opcode::Select32:
case IR::Opcode::SelectU32:
return FoldSelect<u32>(inst);
case IR::Opcode::LogicalAnd:
return FoldLogicalAnd(inst);