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shader: Fix control flow
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@ -209,7 +209,7 @@ public:
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void P2R_cbuf(u64 insn);
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void P2R_imm(u64 insn);
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void PBK();
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void PCNT(u64 insn);
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void PCNT();
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void PEXIT(u64 insn);
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void PIXLD(u64 insn);
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void PLONGJMP(u64 insn);
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@ -637,8 +637,8 @@ void TranslatorVisitor::PBK() {
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// PBK is a no-op
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}
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void TranslatorVisitor::PCNT(u64) {
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ThrowNotImplemented(Opcode::PCNT);
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void TranslatorVisitor::PCNT() {
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// PCNT is a no-op
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}
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void TranslatorVisitor::PEXIT(u64) {
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